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What year was geocaching created?

Geocaching is considered the first location-based game available to the general public in the United States. To play, people needed to find coordinates of a cache (a box with small things inside) in the game’s website, then go out and look for the physical box using a GPS device.
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A. 2000. Although GPS (Global Positioning System) has existed since the 1960s, games like Geocaching were only possible after the Clinton administration removed the GPS signal degradation for civilian users. As a result, anyone on Earth with a GPS device could locate objects with a precision of a few meters.

What game was pre-installed on the Hagenuk MT-2000, the first mobile phone to include a game?

The Hagenuk MT-2000 was released in 1994. Today, smartphone users can download nearly one million games onto their phones.
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B. Tetris. Many people believe Snake — released in 1997 on the Nokia 6110 — was the first game on a mobile phone. In fact, Tetris had already been out for three years.

The first multiplayer game for a mobile phone was played on the Nokia 6110. This game was:

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D. Snake. Players could connect their mobile phones via an infrared port, which allowed them to play the game together. Nokia released Snake in 1997.

What was the first console to have interchangeable cartridges?

Interchangeable game cartridges were an important development in the history of mobile gaming, allowing players the flexibility to play multiple games on a single device.
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C. Milton Bradley Microvision. Interchangeable game cartridges were a game changer: players no longer had to purchase a whole new gaming console each time they wanted to play a new game. Instead, they could simply buy a new game.

What was the first commercial location-based mobile game?

Most location-based mobile games, like Pokémon Go, use Global Positioning System (GPS) connectivity to geolocalize digital objects and players. Earlier games, however, used other network connectivity standards like GSM (Global System for Mobile Communications) network cell identification. The first commercial location-based mobile game was released in 2001 and utilized GSM network cell identification to find nearby players.
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D. Botfighters (Sweden). Botfighters, released in Sweden by startup It’s Alive, is considered the first commercial location-based mobile game. The game’s objective was to locate other player-robots using GSM network cell identification and engage in a battle to destroy them by "shooting" text messages at them. Attacks and counter-attacks were carried out by SMS commands initially, but later the game upgraded to a Java-based graphic user interface (GUI).

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